Go-to-Market New-market launch
Proving a new play proposition
A global toy and play brand
Before taking a new format into markets across East and Southeast Asia, the brand needed to know whether it would land. The format blended physical play with augmented reality and music, and the real question was whether children aged 7 to 12 would genuinely engage with it.
We ran a four-day online pre-task in which parents captured their child at play at home, an experiential, pressure-free read on how the format actually got used.
- The music library is the product. Kids build around the songs they love, so the experience has to carry the current, trending tracks, not a generic catalogue.
- Creative play plus safety is the opening. Content-creation apps already own music video-making. The space left to win is imaginative play with the safety parents are looking for.
- Loved, but seen as traditional. The masterbrand is trusted yet reads as old-school. The new format can modernise it, as long as it protects the core of creativity and imagination.